
This 3D model was made using Maya and Adobe 3d substance painter.
 
 
The following pictures are from my personal portfolio assignment where i had made an effort to learn blender so that i could work more efficiently during projects. Another reason I chose 3D modelling is because i can see myself doing this as a career, but i need a lot more experience for that to become a reality.
 
















The following pictures showcase a scene i made in blender when i used my own assets to create an environment.


The following video showcases a scene i made in blender when i learnt to animate.
The video below showcases the same scene as before, but with shaders.
The next video showcases a scene i made to practise with wood textures. I also played around with the cloth modifier and tried to make it look like a liquid pillow.